![]() Raise a Skeleton Archer that deals 400% weapon damage.Raise a contaminated mage that channels an aura of decay for 100% weapon damage for its duration.Risen Mages cost 10% health to cast but lasts an additional 2 seconds.The minion’s damage is increased by 3% for every point of Essence consumed. Consumes all Essence to summon a powerful minion.Risen Skeletons leave a corpse behind when they die or expire.Raise a skeleton from the ground to attack your foes dealing 400% weapon damage per attack.Launches 5 razor sharp teeth that deal 300% weapon damage.Damage is increased to 650% weapon damage at the cost of 10% health. Damage is increased by 15% for each enemy Bone Spear passes through.Instead of piercing now detonates on the first enemy hit dealing 450% to all enemies within 15 yards.Each enemy hit has their attack speed reduced by 20% and your attack speed is increased by 3% for 3 seconds stacking up to 10 times.Summon a piercing bone projectile that causes 500% weapon damage to all enemies it passes through.Each cast increases the radius of your next Nova by 5 yards up to 2 times.Leave a lingering patch of blight on the ground slowing enemies by 60% and causing them to deal 15% less damage for 1 second.Spend 10% health to unleash a Blood Nova that deals 450% weapon damage to all nearby enemies within 25 yards.Spines radiate outward and deal 475% weapon damage within 12 yards.Now heals you for 1% of your health per target hit and reduces damage dealt to 225%.Unleash a Nova that deals 350% weapon damage to all enemies within 25 yards.Enemies hit by the scythe have a 15% chance to be inflicted with a random curse.Slash with two summoned Scythes in front of you dealing 150% weapon damage as Physical and push enemies together.Each enemy hit increases your attack speed by 1% for 5 seconds.Enemies below 20% health have a 5% chance to be decapitated and instantly killed.Heal for 1% of your health per enemy hit.Slash with a summoned Scythe in front of you dealing 150% weapon damage as Physical.You pull in all health globes within 40 yards while siphoning.Damage is increased by 10% each time damage is dealt. ![]() Increases the amount of health restored to 6% but no longer restores Essence.Essence gained is increased to 20 while you are at full health.Siphon Blood heals you for 2% of your total health every second while channeled.Siphon the blood from the targeted enemy dealing 300% weapon damage.Generate: 15 Essence each time damage is dealt.Enemies bleed for 50% weapon damage over 2 seconds and heal you for 0.5% of your total life over the duration.Leaves a frost patch that reduces the movement speed by 60% for 2 seconds.Instead strikes the target and up to two nearby enemies with large bone pillars for 150% weapon damage.Damage is increased by up to 100% for those further away. Now unleashes a line of spikes that deals 100% weapon damage.Summon bone spikes from the ground dealing 150% weapon damage per second.These Realms of Fate are the unintended consequences of the battle between the nephalem and Diablo in the High Heavens. Four new Waypoints have appeared in Adventure Mode.The fog-enshrouded Moors and the darkened Temple of the Firstborn can be explored in Adventure Mode through a new waypoint on the Act 2 map.New Zones: The Moors & The Temple of the Firstborn.Explore new builds created by your fellow players in a weekly static dungeon! You can access these through the main screen, similar to Adventure Mode and Campaign Mode.Set Dungeons have also been added for each of the new Sets, providing you new opportunities to test your mettle. Over 30 new Legendary items have been added for the Necromancer class, along with four class-exclusive Sets featuring unique themes.Note: This class is available through the Rise of the Necromancer pack.This new class employs a controlled gameplay style using the raw materials of life: blood and bone. As a master of the dark arts, you wield the powers of life and death necessary to restore the Balance! Necromancers are powerful spell casters who lay waste to their enemies using curses and reanimation-along with an obedient cadre of pets.The content includes new creatures, Challenge Rifts, Shrouded Moors (Act II), the Temple of the Firstborn, and the Realms of Fate (Act IV). Blizzard Entertainment deployed Diablo III Patch 2.6.0 with free content (even if you don’t buy the Rise of the Necromancer pack).
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