Before the explosion, it is necessary to maintain the maximum distance so as not to harm yourself. And also special dynamite appears in the inventory, with which Steve can extract the ore.Īnd it is very important to observe security measures. In addition to dynamite, the mod adds a nuclear bomb. Minecraft PE player is not to get confused, there is a mark on each dynamite.ĭynamite is well suited for clearing the territory from the top layer of blocks. The force of the shock wave starts from 5x and reaches a maximum of 500x. The main criterion by which dynamites differ from each other is the shock wave. This mod diversifies weapons with the dynamite of 10 types. And an unlimited number of items makes it possible to do this an infinite number of times. When the player generates a landscape with this dynamite, he can quickly clear the territory within a large radius. ![]() This Minecraft PE mod is perfect for a creative mode. Dynamite with a capacity of 3x replaces a Bottle o’ Enchanting.Dynamite with a power of 1x replaces the egg.The TNT throwing block appears in the inventory instead of a snowball.The participant receives the following items: In creative mode, these items appear immediately, and in survival mode, the player will have to work hard to find them. In total, this mod adds four items, thanks to which the player can increase the power of the explosion and organize long distances explosions. The entertainment and power of explosions will appeal to any Minecraft Pocket Edition user. If you don’t want to spend hours on this process, these dynamite mods are perfect for you. Sometimes many Minecraft PE players do not have enough time to clear the territory. If you want to make it fully automatic, follow on to the next step.Download TNT Mod for Minecraft PE: clear territories on the large areas to create new buildings. Be careful though, do not press the button before the last shot already went off, to not overload the system. For this just add a button the the end of the orange part and press it every single time you want to shoot. Technically you are finished here, and you can use it as a semi-automatic cannon without a clock. Both the repeaters on the green and red wool should not have the ticks set from the default 1 tick. For this, add a dispenser on top of the open block above the fence, as you can see in the picture and then connect up the redstone dust which then leads into a repeater that will power the dispenser. Then we come to the red part of the build. Put another redstone dust behind it on the corner and connect this to the next repeater. First connect the repeaters from the previous picture to the first repeater on the green field. For this place repeaters along the outside of the foundation, connected by a bit of redstone dust on the corner. Next you will add the redstone that leads to the launching TNT. And add a repeater so it faces the block behind the dispensers. ![]() As seen in the first picture create a line of redstone accross the dispensers (Crouch so you do not access their inventory when right clicking the dispensers). This is the redstone aspect of the TNT cannon, not yet the clock. This will be where the dispenser is later placed at and it also holds some redstone. Lastly add blocks in the position where the red wool is on the picture. This is a 2x3 field which will hold aditional redstone later. After you do this, add blocks in the spot where the green wool is on the third picture. Also this time dont place your repeater next to the launching tnt, which is going to be at the fenct. ![]() In this case this is not bad as the TNT is already primed when you put it in. Also you will move your whole row of these back by one from the original design so that the last TNT will touch the sourceblock of water. Each of the has to be between the orange blocks and one block above them as well. This acts as a color code so I can more easily show you which blocks I mean, in which case for you these blocks would be the ones you chose as your solid blocks. For the next step you will be adding some more solid blocks in the positions that you can see the orange wool in.
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